![]() As for the Sorcerer and Cleric, I figured I'd plant a Circlet of Charisma and another of Wisdom.)Īnd they'd have 5 party members, so I figure they could handle it. The Wizard shall get a Ring of Sustenance so he has an extra 6hrs a day to craft his magic items. The Paladin and Rogue are already good, since there's enchanted weapons. (I figured I'd plant a low end magic item somewhere in Harrowstone for each of the players. They'd be 4th level at the time, but well equipped for their level I was thinking of having the Carrion Hill module on the way to Lepidstadt, by moving the city to western Ustalav. I wanted to know how far it is from Ravengro to Harrowstone prison. But that's not the distance I wanted to know. One would assume the trip wouldn't always be on roads, however. On horseback, it'd be determined by the chart on page 174 of the core rulebook. Sounds like it might be worthwhile to grab Ghost Touch on their weapons, like I had surmised. So, yes, my suggestion essentially does not help :S (Note, four.) When they look for information in the City Hall, I will probably have them find out some info from the DC 25 automatically, otherwise the story won't go forward. These were manifestos for four specific months on the inmates admitted to the prison. With aid another, guidance, the Harrowstone documents and Kendra's Knowledge (History) you get a +15 bonus to the roll, but the players do not know they can take 10! My fellow players failed the check, so I revealed to them that some documents were missing from the Harrowstone documents from the start (granted that they took every sheet of paper from the offices). As things stand, the most likely scenario to me looks like the player is going to remain in the dark until they find Vesorianna, and then she can just infodump instead of the player doing legwork to research.Īny suggestions how to drop hints about the Five Prisoners? Both the Whispering Way and Harrowstone are referenced multiple times so that the player started asking about them, but I don't really see very many hooks for the Five Prisoners. ![]() I've started running CC, and am having some trouble guiding the player to research the Five Prisoners. ![]()
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